Interactive Game Streaming
When viewers play along in real time, buffering and lag break the experience. PPCDN keeps latency low and quality adaptive.
Smooth on weak networks
ABR steps quality down on packet loss and back up on recovery, minimizing rebuffering during matches.
Low-latency co-streaming
Sub-second latency makes co-streaming and real-time reactions feel natural, even across regions.
Less traffic with HEVC
Where supported, HEVC-simulcast saves roughly 30% of traffic at the same quality.
FAQ
Does it support chat and voice?
PPCDN provides the video transport; chat/voice are your application layer, with low latency on the media path.
How are viewers connected?
Standard WHEP in the browser, with P2P direct-connect where possible.
Can I record matches?
Yes — record each match as its own session via the recording API.
Sign up and get $10 in trial credit
Create an app to get your appId, then start publishing with ppobs.